Wesnoth logo
Wesnoth Units database

Elvish Trapper

(image) (image)

Elvish Trappers have increased their expertise on patrolling and defending their bases, having learned the value of confusing their enemies and backstabbing them. These skirmishers have become more skilled with the short sword, having less need of using their bolas to beat their oponents.

Special Notes: In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Information

Advances from: Elvish Hunter
Advances to: Elvish Prowler
Cost: 34
HP: 43
Movement: 6
XP: 84
Level: 2
Alignment: neutral
IDElvish Trapper
Abilities: ambush

Attacks (damage - count)

(image)sword
melee
7 - 4
blade
(image)bolas
ranged
8 - 2
impact
slows

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%
 
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave250%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest170%
(icon) Frozen230%
(icon) Hills260%
(icon) Mountains370%
(icon) Mushroom Grove250%
(icon) Sand140%
(icon) Shallow Water320%
(icon) Swamp240%
(icon) Unwalkable-0%
(icon) Village160%